Oliver Cooke - Modelling
Oliver Cooke - Modelling
Modelling
3D modelling/rigging is one of my primary skills, in my time working in the industry as a 3D Modeller I created a variety of characters, props, environments, vehicles and landscapes.
I have worked on both hard surface and organic models, using softwares including Blender, Substance, Unreal, photoshop and Maya to create models, textures and materials.
I have significantly more work done in industry that I am unable to show publicly due to NDAs so if you have any questions about my specific skills/work please do get in contact to ask.
The following work is a collection of modelling done in Blender for both University projects and personal work.